Martin Sawkins
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Martin Sawkins
Art Director
Denton, United States
Game industry art director and professor with over 30 years of game development experience.
Skills
Art Direction
Concept Design
Illustration
3D Modeling
Texturing
UV Mapping
Game Design
Game Development
Photography
UI Design
Creative Direction
Product Design
Graphic Design
Level Design
World Building
Production Design
Pixel Art
Teaching
Team Management
Software proficiency
3ds Max
Blender
Fusion 360
Illustrator
Maya
Photoshop
SketchBook Pro
Softimage
Substance 3D Painter
Marmoset Toolbag
Unreal Engine
ZBrush
Unity
Procreate
Alias Design
Office
Nomad Sculpt
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